Medic — the reason your squad extracts
The Medic is the sequel's sustain class, with the most concretely documented modifier numbers in pre-launch coverage. Kit details from GamingBolt's hands-on; footage from the official showcase below.
Combat identity
Every squad in squad composition starts with the same question: who's the Medic? The class anchors the "sustain" job (official site) — converting attrition fights into slow wins, especially on difficulties where ammo and mistakes cost more (GamingBolt).
The documented Guardian Kit modifiers
GamingBolt's hands-on documents the Medic's Guardian Kit and its Class Modifiers — alternate versions of the class ability:
| Modifier | Documented effect |
|---|---|
| Guardian Kit (base) | 20 temporary health and 20% damage reduction for 3 seconds |
| Ally Support | +50% effect aimed at supporting allies |
| Self Support | Self-oriented variant of the kit |
These numbers come from a pre-release hands-on build and may be tuned for launch — we'll re-verify against live data.
What the Medic answers
- Grab rescues. The Guardian Kit's temp HP + damage reduction is exactly the buffer that saves a teammate pinned by a Harbinger (G2A).
- High-difficulty attrition. Limited ammo and friendly fire (GamingBolt) make preventable damage expensive — the Medic makes it cheap.
- Horde depth. Every deep-run comp in Horde squads starts with a Medic for a reason.
New player recommendation
The Medic is the friendliest first class: a clear job, forgiving mistakes, permanent demand. Read best class for you if you're still deciding.
Sources: GamingBolt — 10 New Details (hands-on), official site, G2A, GamingBolt, official Medic Showcase (YouTube).