Missions — the campaign's shape
15 missions, four biomes, one mining facility at the edge of everything. What's officially documented about the campaign's structure — Wikipedia, official site — and what we're still verifying.
The documented structure
The campaign runs 15 missions across four biomes at and around the Storr Boon's Mining Facility on LV-558 (Wikipedia). Between missions you return to the USS Endeavor hub — vendors, the armory, and crew (GamingBolt). Separate from the campaign sit the dedicated Horde maps (DSOGaming).
Mission pages
The Four Biomes
What each environment zone means for how fights play.
First Mission Walkthrough
The prologue: processor defense, Captain Ko, the evac.
Campaign & Story
LV-558, the Endeavor crew, the Pathogen — confirmed vs rumor.
Horde Maps
Dedicated wave-survival arenas outside the campaign.
Enemy mix by faction
Missions draw from all three factions — Xenomorphs, Pathogen mutants, Weyland-Yutani synthetics (GamingBolt) — and each faction changes how a mission plays. Check the bestiary before a new mission, and match ammo and comps to the faction mix (special ammo, squad composition).
Sources: Wikipedia, official site, GamingBolt, DSOGaming, GamingBolt.